Streamline Studios has today announced its role in Capcom’s upcoming fighting behemoth Street Fighter® V.
Throughout development, Streamline Studios maintained a close relationship with Capcom’s in-house art and game directors on a large-scale collaboration on design, concept art, creation and integration of content, ranging from fighting stages and characters to fashion design and costumes. In addition to producing readily usable assets, Streamline Studios also helped establish the technical pipelines that led to better optimized lighting, material and backgrounds.
“Streamline’s dedication to technology, people and process sets a new standard for how global game development can be achieved, and the Streamframe platform made it possible for the Street Fighter V team to work from around the world as though we were in the same room,” said Bochan Kim, Sr. Producer of Street Fighter V at Capcom U.S.A., Inc. “Global IP development requires teams that push the boundaries of creative execution and Streamline did just that for us.”
“It is has been fantastic working with Capcom and an honor to work on such an iconic IP as Street Fighter. We’ve enjoyed every second of our collaboration,” said Alexander Fernandez, CEO of Streamline Studios. “A project of this scale requires innovation and seamless collaboration on all levels that doesn’t get in the way of development. Leveraging Streamframe, our technology platform designed for game development, we were able to directly integrate into