Some media and people say it was a controversial decision, but we think it was just suprisingly and now we bring what developers think about that decision.
In an interview with EDGE Magazine, Elverdam related, “”We were expecting people to be skeptical up front. There’s this old quote: ‘Everyone loves progress, but no one really likes change’. We can’t really persuade anything that this is a good idea, I think. We’ll have to let the game speak for itself.”
He went on to say that he saw positive feedback from fans in the official forums. “I recently toured around with the preview code for Sapienza (the next episode due in April), and the feedback was really good. When I look at forums and general chatter about it, I see much less worry about it after Paris came out than before.”
“Before, people were really talking about how much content there would be,” he continued, “and I think if you really dig Hitman and you turn off the hints you don’t need, there are a lot of hours in Paris, and I think it starts to click with people why it’s a good idea that the next episode then comes out and there’s a new, fresh level instead of just barrelling through.”