Blood and Wine Details Revealed


Players will find themselves in the peaceful land of Toussaint, where you’ll be in pursuit of a beast with a secret that’s tormenting the kingdom. The expansion contains more than 30 hours of new gameplay, and the new region rivals Velen and Novigrad in size, according to a press release from CD Projekt Red. Blood and Wine is described as “a 20-hour tale” on its Steam page.

Blood and Wine includes over 90 new quests and 40 new points of interest. It also introduces a dynamic system, where interacting with an area’s main POI affects adjacent points–for example, killing enemies in their main hideout lowers their numbers in surrounding camps. Additionally, there will be 14,000 new lines of dialogue, which is 8,000 more than the previous expansion.

New gear and monsters include over 30 new weapons, 100 individual pieces of armor, and more than 20 new monsters. No specifics were announced.

12 new mutations were detailed, however, and players will be able to unlock them in New Game Plus. The mutations include one that causes enemies to freeze and die instantly when knocked by Aard, one that makes enemies to explode when they’re killed with a sign’s critical hit, and another that heals and grants you damage immunity when you lose all of your health.

Other additions include the New Game Plus maximum level increasing to 100, a new “Skellige” Gwent deck, and a redesigned user interface. Players will also be able to change the color of their gear with armor dyes that can be obtained through merchants, recipes, or loot. However, these can only be acquired in Toussaint.

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